
Pitch
Trapped within the shifting Silverbrook Mines, recover and deliver ten relics in a row while outmaneuvering unpredictable anomalies to reach the exit. Fail, and the mines close back up and rearrange themselves around you.
Fact Sheet
Description
Local legend says the Minekeeper haunts the abandoned Silverbrook Mines, claiming the tunnels and all who enter as its own. Now caught in its depths, you press deeper into the shifting caves, hunting the relics that might set you free.
Every round, a clue points you to a relic hidden somewhere in the mines. Find it and deliver it before time runs out. Along the way, anomalies will cloud your perception, block your path, or hunt you down.
The further you press on, the more the mines open up, creating new hiding spots for relics while introducing deadly anomalies. Run out of time, get caught by an anomaly, or turn in the wrong relic, and the mines close back up. This triggers fresh chains of anomalies and new relics to find as the caves unfold in different ways.
A horror of fetch and flee, where the dungeon rebuilds itself every time you stumble.
The shifting Silverbrook Mines. Seven zones of damp rock, supernatural light, and things that should not be down here.
Violence and depictions of death within a horror setting, including hostile creatures such as zombies and cultists.
Videos
Watch on YouTube ↗Images
Click to enlarge. Full resolution in the press kit.Logo & Icon
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Additional Links
About Final Hour Interactive
Final Hour Interactive is an independent studio developing and publishing Minekeeper in house, handling design, art, and release as a single team. Minekeeper is the studio's debut title, currently in playtesting ahead of a late 2026 launch on Steam.
Contact
For review copies, preview builds, interviews, and asset requests, get in touch any time.